Abstract: Gesture recognition is
the mathematical interpretation of a human motion by a computing device.It can originate from
any bodily motion or state but commonly originate from the face or hand. It
focuses in the field include emotion recognition from the face and hand gesture
recognition. It presents a vision-based user interface designed to achieve
computer accessibility for disabled users with motor impairments. Recognizing gestures as input allows
computers to be more accessible for the physically-impaired and makes
interaction more natural in a gaming or 3-D virtual world environment. Therefore, it is
necessary to develop easily accessible systems for computers to achieve their
inclusion within the new technologies. These applications involving hidden Markov models,
particle filtering and condensation, are discussed in detail. Hidden Markov models
(HMMs) and related models have become standard in statistics, with applications
in areas like speech and other signal processing, bioinformatics etc. Markov
chain Monte Carlo (MCMC) is great stuff. MCMC revitalized Bayesian inference
and frequents inference about complex dependence.
Keyword: gesture
recognition, particle filtering, HCI