Abstract— High-precision, yet efficient sound modeling is an important part of any VR experience. Many of the methods used for virtual sound are rendered as well-adjusted graphics to describe the shape and propagation of sound. Various advances in hardware and software technologies in recent years have developed an interactive sound reproduction experience. This article provides an overview of the resilience of these simulations, focusing on the various elements that provide a fully interactive sound experience. This includes physics-based modeling of sound effects and their spatial distributions, as well as binary representations for simulating the location of sound sources. It shows how the different elements of the sound design pipe are considered in the literature to reach a compromise between accuracy and reliability. The latest applications and current challenges are also discussed.

Keywords: Sonic Interaction, VR, Spatial Audio, Auralization


PDF | DOI: 10.17148/IJARCCE.2022.11683

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