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This work is licensed under a Creative Commons Attribution 4.0 International License.
VR MEDICAL TRAINING: AN IMMERSIVE AND INTERACTIVE PLATFORM FOR SURGICAL SIMULATION AND ANATOMICAL EXPLORATION
Cinita Mary Mathew, George Mathew, Alen James, Rehan Siby Joseph
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Abstract: VR Medical Training offers a realistic, risk-free environment where trainees can practice and refine their skills, including surgical techniques and procedural tasks. It is highly useful as a visualization aid, helping trainees understand complex medical procedures through interactive learning. The developed system provides a real-time 3D representation of various body parts in an immersive VR environment, offering structured learning tools through multiple interfaces and functionalities. Unity 3D serves as the foundation for creating the interactive experience, while Blender is utilized to develop anatomically accurate 3D models and animations of body parts and medical instruments. The key features of the application include instructions and tutorials displayed on a canvas, along with an incision guide for precise procedural practice. The platform significantly enhances medical training by providing an engaging, interactive, and effective learning experience.
Keywords: VR Training, Immersive Environment, Interactive Learning, Surgical Simulation
Keywords: VR Training, Immersive Environment, Interactive Learning, Surgical Simulation
How to Cite:
[1] Cinita Mary Mathew, George Mathew, Alen James, Rehan Siby Joseph, “VR MEDICAL TRAINING: AN IMMERSIVE AND INTERACTIVE PLATFORM FOR SURGICAL SIMULATION AND ANATOMICAL EXPLORATION,” International Journal of Advanced Research in Computer and Communication Engineering (IJARCCE), DOI: 10.17148/IJARCCE.2026.155109
