Abstract: The Text Based Adventure Game project aims to modernize the classic text-adventure genre by integrating AI-powered storytelling, speech recognition, face and eye detection, and multilingual support. Unlike traditional systems where players type commands, this system allows natural voice input to navigate the story. The game intelligently narrates scenes, responds dynamically to player actions, and adapts its difficulty level based on the player's facial expressions. This document outlines the system's design, including its use of the Gemini API for narration and MediaPipe for eye-tracking controls.
Keywords: Artificial Intelligence, Text-Based Games, Speech Recognition, Emotion Detection, Gemini API, Human-Computer Interaction.
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DOI:
10.17148/IJARCCE.2025.141208
[1] Mrs. Bhavana Patil , Mahamdalim Hashamsab Kalburgi , Mohammed Mujahid Kahar , Priyanka P Hiremath , Yasmeenbanu M Guledagudda, "Text Based Adventure Game," International Journal of Advanced Research in Computer and Communication Engineering (IJARCCE), DOI: 10.17148/IJARCCE.2025.141208